robotrek:effects
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Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
robotrek:effects [2019/04/09 22:04] – [Disable] cryxli | robotrek:effects [2020/01/15 23:19] (current) – [Effects] cryxli | ||
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The hero's weapons and the [[: | The hero's weapons and the [[: | ||
- | FIXME Take screen shots of different effects on player' | + | Information reproduced from https:// |
===== Confusion ===== | ===== Confusion ===== | ||
Line 46: | Line 45: | ||
===== Elements ===== | ===== Elements ===== | ||
- | FIXME | + | There are four elemental damage classes in the game |
+ | |||
+ | * Fire | ||
+ | * Ice | ||
+ | * Lightning | ||
+ | * Laser (don't ask) | ||
+ | |||
+ | Elemental weapons have one of the above affinities. Enemies can have resistance or even immunises to a certain element, or elements in general. | ||
===== Knockback ===== | ===== Knockback ===== | ||
- | FIXME | + | The target is send across the battle field to the last tile. |
+ | |||
+ | {{: | ||
===== Stop ===== | ===== Stop ===== |
robotrek/effects.1554840299.txt.gz · Last modified: by cryxli