Main Quest - Snow Mountain
back
-
index
After
Sewers
Harbor
: Equip
Surprise Horn
Talk to
Meta Crab
.
Talk to one of the kids twice.
Talk to
Meta Crab
again.
Talk to the fisherman in
his hut
. This puts the boat at the pier.
On the
Harbor
take the (right) boat to
Snow Mountain
.
Leave
Snow Harbor
. This opens the path to
Snow Mountain
.
Go through
Snow Mountain
climbing the wall. This opens the path to the
Airbase
Airbase, Part 1
: Get the
key
(1) to open the door to
Part 2
.
Part 3
: Equip
Change
or
Vanish
to pass the guard. Then change back when standing at the table in the empty spot.
A scripted fight against some airbase commanders happens.
Meta Crab
gives you the
Leader's Badge
.
Part 4
: Equipt the
Leader's Badge
and talk to the guard.
Design Room
: Talk to
Carl's
father twice. He'll give you a
Letter
for
Carl
.
Go back to
Rococo
and into
Carl's house
. Equip the
Letter
and talk to
Carl
.
Before you leave,
Carl
will give you a
note
for his father.
Go back to the airbase to the
Design Room
. Equip the
Lithography
and talk to
Carl's
father. You'll get the
Blimp
.
Continue with
Fortress